Sand Claw

Sand Claw. A traditional dagger often used in battle by Easterling warriors as a fatal surprise for enemies expecting an unarmed opponent.
A traditional dagger often used in battle by Easterling warriors as a fatal surprise for enemies expecting an unarmed opponent.

Base Stats

[Commander] Might +10
[Commander] Focus +4
[Commander] Speed +9
[Army] Attack (Evil Men) +1
Supported Races: All

Special Effects

Blight [After the Commander Performing a Normal Attack] 50.0% chance of dealing an additional 26.6%/160.0% Poison Damage (effect modified by Focus stat)
Poison Coating [First 5 Round(s)] [Allied Commander] Poison dealt +5.0%/30.0%
Might of Evil Men [Evil Men Allied Unit(s)] Damage dealt +2.0%/12.0%
Rend [Allied Army] Physical Damage ignores 3.0%/18.0% of target’s Defence
Specialist [Commander] Skill Damage +2.5%/15.0%, normal attack damage –2.5%/15.0%